Before your first claim
Activate a referral
New players begin with 1,000 TB. A valid referral adds another 1,000 TB after the first mine is purchased—enough for 10 additional mines at the current 100 TB price.
Use referral code TM-7LH7M ↗Unofficial · Independent · Updated July 28, 2026
TerraMine is a new location-based game with a familiar Atlas Earth-style loop: claim virtual land tied to real places, receive randomized mines, and grow displayed passive USD earnings with boosts, check-ins, ads, and daily mini-games.
Independent referral disclosure: if you use my link and claim your first TerraAcre, TerraMine currently awards 1,000 TB to each of us.
Reality check: TerraMine displays passive USD earnings, but cash-out is not live yet. The July 27 terms say payout rules will be published before withdrawals become available.
What this meansAvailable now on iOS and Android
Your first session
Early decisions compound. Complete these steps in order before you spend time on upgrades or low-value daily actions.
Before your first claim
New players begin with 1,000 TB. A valid referral adds another 1,000 TB after the first mine is purchased—enough for 10 additional mines at the current 100 TB price.
Use referral code TM-7LH7M ↗Build a base
Start near home, work, school, or a regular walking route. Clusters make future activity checks easier and improve your odds of repeat check-ins.
Before you move
Boosting can multiply passive earnings by 20× and doubles community-reported check-in rewards. Stack time before a walk or check-in route.
Your growth engine
Use check-ins and mini-games to fund new mines. For most early accounts, another mine adds more rent than a costly 1% upgrade on one existing mine.
Claim a TerraAcre on the real-world map and it becomes Rock, Coal, Gold, or Diamond. Each mine adds to your displayed passive earnings, while active play supplies the TB needed to expand.
Know what you own
Mine type is assigned randomly when you claim a TerraAcre. These are the currently published property odds and passive earning multipliers.
60% of properties
Memory Match · common foundation, weakest TB-per-minute grind.
30% of properties
Miner Maze · currently the community favorite for earning TB.
9% of properties
Gold Rush · rare, valuable, and often considered quick to solve.
1% of properties
Laser Blast · ultra-rare; prioritize it when upgrades make sense.
Published odds describe the overall distribution, not a guarantee for a small group of purchases.
The growth playbook
TerraMine is new and mechanics are changing quickly. This strategy favors free-to-play growth, low maintenance, and decisions that remain useful if reward values change.
Efficient daily loop
Scale the routine to your available time. Consistency beats turning the game into a second job.
Use free boosts first; add ads only for the coverage you actually want.
Add text and a photo when practical to increase community-reported TB.
Favor Coal Miner Maze for TB; use other games when you need materials.
Sort by inactivity periodically—not necessarily every day.
The current free-to-play edge
Miner Maze currently offers the strongest community-reported TB-per-ad loop. The important detail is that game progress belongs to the individual mine—not to your whole account.
THE LEVEL 11 COAL ROTATION
Play Miner Maze from level 1 through level 11 on one Coal mine. Level 11 is the first medium-difficulty level, currently reported at 30 TB. After collecting it, move to your next fresh Coal mine and repeat the same 1–11 route.
Open your portfolio or My Mines and find a Coal property with a low game level.
The exit is in the bottom-right. A first tap turns the miner; the next tap moves it.
Collect the first medium-band reward, currently reported as 30 TB.
Because every mine has its own game level, your next Coal mine starts the easier sequence again.
THE AD BOOST ROUTINE
Use the free daily boosts first, then rewarded ads to cover the hours you are actually awake and playing. Top up before the timer expires, and always activate it before a check-in walk because boosted check-ins currently pay 2×. The official guide describes this boost as applying to passive USD and check-ins—not to Miner Maze TB—so treat the boost and Coal rotation as two parallel loops.
Community-tested tactics
01 / CHECK-INS
Current player reports show the following rewards while boosted. Values can change with balancing updates.
02 / MINI-GAMES
*Community figures for Coal difficulty bands; rewards are especially likely to be rebalanced.
Earnings estimator
Uses community-recorded level-one monthly rates and blends boosted and unboosted hours. This estimates the in-app USD balance, not guaranteed withdrawable cash.
Estimated displayed earnings
$0.51per monthReference rates used: Rock $0.002851, Coal $0.004147, Gold $0.005070, Diamond $0.011405 per level-one mine per month before boosts.
The rule beginners miss
Activity is tracked per property. A mini-game, daily maintenance action, or player check-in can refresh the mine.
Sort your property list by inactivity and refresh the at-risk mine.
Passive USD stops until a qualifying activity is completed.
The mine is approaching permanent forfeiture.
The TerraAcre can return to the unclaimed pool and progress may be lost.
Once a month, sort Properties by inactivity and refresh the oldest mines first. Busy public locations can receive organic check-ins, reducing future maintenance.
For Atlas Earth players
Claims are tied to physical grid locations.
Choose repeatable routes and useful clusters.
Up to 20×; 30-minute blocks; stack to 8 hours.
Boost coverage matters more as the portfolio grows.
Per-mine mini-games, check-ins, photos, and messages.
TerraMine currently rewards more than passive ad watching.
No Atlas-style parcel boost tiers are currently published.
Do not import Atlas tier-jump math into TerraMine.
Not live; payout terms still pending.
Treat TerraMine as an early game, not proven income.
Risk note

TerraMine's marketing describes passive USD earnings, while its current Terms of Service say the displayed USD is an in-game value subject to payout rules that will be published separately. The latest store notes say PayPal cash-out is coming soon.
Until real withdrawals launch and users verify successful payouts, the safest approach is free-to-play. Reward rates, boosts, odds, inactivity thresholds, and cash-out terms can all change.
Plain-English answers
Yes. The app currently gives new players 1,000 TB, enough for 10 mines at 100 TB each. A valid referral can add another 1,000 TB after the first claim.
No verified public cash-out system is live as of July 28, 2026. PayPal withdrawals are announced as coming soon, and payout terms are still pending.
For a new account, more mines usually provide a better rent increase than paying for a 1% upgrade on one mine. Upgrade later when convenient claim space becomes scarce, starting with low-level Diamond, Gold, Coal, then Rock mines.
Current community reports favor Coal Miner Maze: play each Coal mine through level 11, collect the first medium reward, then rotate to another fresh Coal mine because game level is stored per property. Boosted check-ins are the other strong repeatable source; referrals provide the largest one-time injection.
No. TerraMine's terms prohibit bots, scripts, exploits, and coordinated devices or sessions used to bypass cooldowns, daily caps, or other pacing rules.
No. TerraAcres are virtual in-game items tied to a real-world map. They do not grant ownership, access, or rights over the physical property.
Unofficial guide referral · Sponsored link
Use my referral link before buying your first TerraAcre. TerraMine currently rewards both the new player and the referrer.
Research trail
Official sources determine rules and legal status. Reddit reports are used only for current tactics and are labeled as community-reported because balance changes can make them outdated.